Written by Geoff Johns with art by George Perez, Legion of Three Worlds delves into not only the schism of the three different versions of the Legion, but the mystery of their old enemy the Time Trapper, whose surprising secret identity sets the stage for one of the weirdest epilogues ever to cross the pages of a contemporary DC comic book - a throwback to the wild and wooly nature of the tales that influenced this off-beat story. Whether it succeeds is almost too complex a question to answer without getting into the minutiae of the plot, but the most important thing is, this story doesn't just get the Legion right, it gets three different versions of the Legion on the page and offers some level of closure to fans of the different eras of the team. Though flying under the Final Crisis banner, the biggest connection Legion of Three Worlds has to that story is that it attempts to reconcile and re-order these different Legions into a sensible structure that accounts for, well, everything. The team rebooted again in 2004, with a third status quo and new versions of many characters introduced once again. First aged ahead in 1984 with a five-year-jump that radically altered the team, the Legion had its first full-on reboot in 1994 as a result of Zero Hour, which rewrote parts of DC history. One of the hallmarks of the Legion of Super-Heroes is their ever-changing status quo.
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